3D Human Pose Estimation for Martial Arts Analysis through Graph Convolutional Networks

dc.contributor.affiliationPontificia Universidad Católica del Perú. Departamento de Ingeniería
dc.contributor.authorGiron, V.H.
dc.contributor.authorChau, J.M.
dc.contributor.authorAlfaro, A.
dc.contributor.authorVillota, E.R.
dc.date.accessioned2026-03-13T16:59:52Z
dc.date.issued2022
dc.description.abstractThis paper presents a human pose estimation method for martial arts video analysis using a Semantic Graph Convolutional Network (SemGCN) instead of an ordinary convolutional neural network (CNN). The inputs for the model are videos from the Human3.6M dataset, in addition to the ones from Martial Arts, Dancing and Sports (MADS) dataset. A data unification process is described so that MADS joints can be adapted to the Human3.6M base setting. The performance of the model when only uses Human3.6M for training is compared to training with both Human3.6M and MADS datasets, resulting in a lower mean per-joint position error (MPJPE) for the latter. Finally, performance indicators such as the vertical position of the center of mass, balance and stability, are calculated for the MADS sequences in order to provide insights regarding martial arts execution.
dc.description.sponsorshipFunding: This work was supported by the Peruvión Funding Agency Concytec-PROCIENCIA, contract number 058-2018-FONDECYT-BM-IADT-AV. The authors would also like to thank PUCP and FPK-Peru martial arts coaches for providing valuable insights related to the indicators.
dc.identifier.doihttps://doi.org/10.1117/12.2623512
dc.identifier.urihttp://hdl.handle.net/20.500.14657/206435
dc.language.isoeng
dc.publisherSPIE
dc.relation.conferencenameProceedings of SPIE - The InterNational Society for Optical Engineering; Vol. 12084 (2022)
dc.relation.ispartofurn:isbn:978-1-5106-3954-6
dc.rightsinfo:eu-repo/semantics/closedAccess
dc.subjectConvolutional neural network
dc.subjectComputer science
dc.subjectMartial arts
dc.subjectArtificial intelligence
dc.subjectGraph
dc.subjectTheoretical computer science
dc.subject.ocdehttps://purl.org/pe-repo/ocde/ford#1.02.00
dc.title3D Human Pose Estimation for Martial Arts Analysis through Graph Convolutional Networks
dc.typehttp://purl.org/coar/resource_type/c_5794
dc.type.otherComunicación de congreso
dc.type.versionhttps://vocabularies.coar-repositories.org/version_types/c_970fb48d4fbd8a85/

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