Vol. 33 Núm. 64 (2024)

Permanent URI for this collectionhttp://54.81.141.168/handle/123456789/199341

Tabla de Contenido


Monográfico
  • La inteligencia artificial en la educación del siglo XXI: avances, desafíos y oportunidades. Presentación Rivero Panaqué, Carol; Beltrán Castañón, César; 5-7
  • Docentes ante la inteligencia artificial en una universidad pública del norte del Perú Bernilla Rodriguez, Eduer Blandimiro; 8-28
  • Avances y discusiones sobre el uso de inteligencia artificial (IA) en educación Tramallino, Carolina Paola; Marize Zeni, Adriana; 29-54
  • Prediciendo el rendimiento académico de estudiantes de pregrado en una universidad destacada de Perú: Una aproximación con herramientas de Machine Learning Salas, Fabio; Caldas, Josué; 55-85
  • Inteligencia artificial en la mejora de los ensayos de Ecología: un estudio en una escuela secundaria brasileña Da Silva Neto, Sebastião Luiz; Silva Leite, Bruno; 86-108

  • Artículos
  • La retroalimentación en la escritura universitaria en pandemia. El caso de estudiantes ingresantes a carreras de ciencias médicas en Chile Vásquez-Rocca, Liliana; Varas, Magaly; Richards, Constanza; 109-134
  • El diseño de los recuerdos. Arte y tecnología en la formación del profesorado Huerta, Ricard; Rodríguez-López, Ramona; 135-156
  • Educación CTS: discurso de estudiantes en Edificaciones del Instituto Federal de Río Grande do Norte Braga da Silva, Elison Victor; Oliveira Nunes, Albino; Parga Lozano, Diana Lineth; 157-178
  • El efecto de un videojuego educativo en la motivación, autoeficacia y conocimiento de estudiantes de secundaria en un curso de historia Zapata, Claudia; Navarro, Ricardo; Vega, Vanessa; 179-201
  • Descubriendo la naturaleza para protegerla mejor - Un proyecto de aprendizaje por Metodología de Proyectos Tavares Pitau, Joana; Gamboa, Maria José; 202-220

  • Ensayos
  • Evaluación de la función directiva escolar en el marco de la nueva gestión pública Cajavilca Reyes, Katheryn; 221-240
  • Educación en la adolescencia: consecuencias del confinamiento y la aceleración Guilherme, Alexandre Anselmo; Felix de Oliveira, Fernanda; 241-260
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    Search Results

    Now showing 1 - 10 of 12
    • Item
      Evaluación de la función directiva escolar en el marco de la nueva gestión pública
      (Pontificia Universidad Católica del Perú, 2024-04-15) Cajavilca Reyes, Katheryn
      This essay aims to analyze the construction and consolidation of the performance evaluation of school principals as a tool of “New Public Management” and the consequences it can generate for these educational actors. To achieve this goal, within the framework of New Public Management and the theory of performativity, a review of international literature has been conducted. This review reveals that this type of evaluation has been expanding across various continents through specific public policies, signifying a global trend. Furthermore, it produces effects that impact the personal and professional lives of those undergoing evaluation.
    • Item
      Educación en la adolescencia: consecuencias del confinamiento y la aceleración
      (Pontificia Universidad Católica del Perú, 2024-04-15) Guilherme, Alexandre Anselmo; Felix de Oliveira, Fernanda
      This paper aims to analyze the impact of lockdown on education in the context of social acceleration. In this paper, we address the necessary (re)construction required to enhance the education of adolescents. From this perspective, it examines the potential of the adolescent brain, as advocated by Daniel Siegel. The present study employs a bibliographical research methodology to investigate the impact of social acceleration on education in the aftermath of the lockdown. We emphasize that the adolescent phase is crucial for the development of potentials in the educational context. In this vein, a philosophical analysis of the school is conducted, highlighting it as a space for (re)constructing practices that encourage adolescents to listen to the world around them. Therefore, the school must illuminate the potential of adolescence, such as creativity and openness to novelty, as a space for (re)creating subjects in times of acceleration.
    • Item
      Docentes ante la inteligencia artificial en una universidad pública del norte del Perú
      (Pontificia Universidad Católica del Perú, 2024-03-31) Bernilla Rodriguez, Eduer Blandimiro
      Artificial Intelligence (AI) is creating both opportunities and challenges in higher education. This article explores perceptions, concerns, barriers, and facilitators for integrating AI into academic activities. It focuses on a public university in Northern Peru, examining faculty opinions through interviews and focus groups. The findings show that faculty find generating texts and organizing activities with AI advantageous; however, some have concerns about its use, doubting its accuracy and truthfulness. They agree on discussing these changes and integrating them into the curriculum, seeking to overcome barriers through training to improve the perception and use of AI. Despite the potential and strong support of AI in the university, it is necessary to implement institutional measures.
    • Item
      La inteligencia artificial en la educación del siglo XXI: avances, desafíos y oportunidades. Presentación
      (Pontificia Universidad Católica del Perú, 2024-03-31) Rivero Panaqué, Carol; Beltrán Castañón, César
      No presenta resumen
    • Item
      Descubriendo la naturaleza para protegerla mejor - Un proyecto de aprendizaje por Metodología de Proyectos
      (Pontificia Universidad Católica del Perú, 2024-04-15) Tavares Pitau, Joana; Gamboa, Maria José
      This article reflects the learning process carried out within the framework of an environmental education and educational intervention project, using the Project Work Methodology (MTP), conducted in the context of preschool education in Portugal. Following a qualitative paradigm, the study aims to analyze how children develop skills through the MTP. The approach respected children’s individual needs, fostering critical and creative thinking. The educational intentions constructed during the intervention led to the promotion of different types of learning among the children. The recorded evidence reveals benefits in their holistic development, confirming the formative potential of the project methodology.
    • Item
      Inteligencia artificial en la mejora de los ensayos de Ecología: un estudio en una escuela secundaria brasileña
      (Pontificia Universidad Católica del Perú, 2024-04-15) Da Silva Neto, Sebastião Luiz; Silva Leite, Bruno
      In recent years, technological advances have significantly transformed educational practices. The development and adoption of Artificial Intelligence (AI) chatbots in education have recently generated widespread interest from teachers and students. In this context, this research aimed to evaluate the potential of AI resources as an auxiliary instrument in improving dissertation-argumentative essays prepared by second-year high school students on Ecology. This is qualitative research, specifically of the action research type, conducted through three stages. The results show that chatbots can be used as complementary resources in the classroom, in addition to having the potential to optimize the construction of knowledge. Finally, it was observed that chatbots were able to facilitate the application of content and make assessments more engaging and productive.
    • Item
      El diseño de los recuerdos. Arte y tecnología en la formación del profesorado
      (Pontificia Universidad Católica del Perú, 2024-04-15) Huerta, Ricard; Rodríguez-López, Ramona
      We present an artistic research developed with university students. Under the theme of memories and the idea “Machines have memory, people have memories”, an exhibition was presented at the Computer Museum with the title “The design of memories”, with 22 artistic installations made by students, establishing a dialogue with the museum’ collection. The research seeks pedagogical alternatives from art education, incorporating approaches that investigate social, political and cultural aspects, such as museums, as well as collective creation formats. It is presented as a case study, incorporating teaching narratives, questionnaires, and Arts-Based Research. The positive evaluation of the exhibition leads us to consider this activity as an enriching model in artistic and heritage education, promoting creativity and collaborative work.
    • Item
      La retroalimentación en la escritura universitaria en pandemia. El caso de estudiantes ingresantes a carreras de ciencias médicas en Chile
      (Pontificia Universidad Católica del Perú, 2024-04-15) Vásquez-Rocca, Liliana; Varas, Magaly; Richards, Constanza
      Amid the global COVID-19 pandemic, many countries, including Chile, implemented extensive lockdown measures, prompting universities to shift to remote teaching. While there has been substantial research on feedback in online education, few studies have considered the unique challenges posed by the pandemic. This research investigates the provision of feedback on university-level writing assignments for students pursuing medical sciences degrees during this unprecedented period. Using a quantitative approach, the study involved 341 university students who completed a self-administered questionnaire. The analysis of the results revealed several key findings: a) feedback processes had an effective initial phase, b) educators were less likely to provide feedback during intermediate stages, and c) feedback primarily focused on lexical-grammatical aspects, mirroring traditional face-to-face contexts.
    • Item
      El efecto de un videojuego educativo en la motivación, autoeficacia y conocimiento de estudiantes de secundaria en un curso de historia
      (Pontificia Universidad Católica del Perú, 2024-04-15) Zapata, Claudia; Navarro, Ricardo; Vega, Vanessa
      The purpose of this study was to explore the effects of an educational video game on high school students’ motivation, self-efficacy and knowledge. The game tells the story of Mariano Melgar, a Peruvian thinker, patriot and hero. The authors used a quasi-experimental design and conducted pre- and post-tests to estimate the effect of the video game. The sample consisted of 67 students from two schools in Lima. The students were randomly assigned to one of two conditions: playing a video game or watching a documentary. Results show that playing the video game was more effective in increasing students’ knowledge, whereas watching a documentary increased demotivation and decreased self-efficacy through vicarious experience. In view of this, it is important to explore further video games’ usefulness as educational materials.
    • Item
      Educación CTS: discurso de estudiantes en Edificaciones del Instituto Federal de Río Grande do Norte
      (Pontificia Universidad Católica del Perú, 2024-04-15) Braga da Silva, Elison Victor; Oliveira Nunes, Albino; Parga Lozano, Diana Lineth
      This study examines the perceptions of a group of students regarding the relationships among the construction industry, society, and the environment. It also explores the implementation of CTS (Science, Technology, and Society) education in the formative process of Building Technicians at Federal Institute of Rio Grande do Norte (IFRN) Mossoró Campus. A pedagogical intervention focused on construction waste management was conducted, during which students produced argumentative texts. These texts were then analyzed using content analysis, supported by textual statistics from the IRAMUTEQ software. The results indicate that students feel the training provided to technicians inadequately addresses the socio-environmental impacts of the construction industry. The intervention stimulated reflection on the significance of the topic for the sustainable development of the construction industry, emphasizing the integration of CTS education into the educational journey of the technicians.